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Monday, March 3, 2014

WoW: Warlords of Draenor Racial changes

Today a list of new racials was posted on the WoW forums displaying some mayor changes to all races, these are made thinking on a more balanced game, where all player can be equal as others regardless of the race. Yes, the racials continue to be different for all races, but they are now more generic than before.

Like this:

Dwarf

  • Crack Shot (was 1% Expertise with ranged weapons) and
    Mace Specialization (was 1% Expertise with maces) has been replaced with Might of the Mountain.
  • Might of the Mountain is a new racial passive ability that increases Critical Strike bonus damage and healing dealt by 2%.

Tauren

  • Brawn is a new racial passive ability that increases Critical Strike bonus damage and healing done by 2%.
  • Endurance now increases Stamina by an amount scaling with character level, instead of increasing Base Health by 5%.

Or:

Gnome

  • Shortblade Specialization (was 1% Expertise with one-handed swords and daggers) has been replaced with Nimble Fingers.
    • Nimble Fingers is a new racial passive ability that increases Haste by 1%.

Goblin
  • Time is Money now grants a 1% increase to Haste (up from only attack speed and spell haste).

Night Elf

    • Quickness now also increases movement speed by 2% in addition to increasing Dodge chance by 2%.
    • Touch of Elune is a new passive ability which increases Haste by 1% at night, and Critical Strike Chance by 1% during the day.

Anyway, they are professional game designers, they know way more about gaming than me, but as Darnell says, Blizzard one day will get tired and make everyone a mage.

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